Hinge Pop

POP·SPLIT·CHAIN·CLEAR

The line across the screen is alive. Drag off it and it cracks like a whip.

Keep scrolling. The game is at the end of this page.

The hinge

An electric line runs through every arena.

Let a big one through and it costs a whole shield. Lose all three and the level starts over.

The smallest bubbles are the exception. They pop on the hinge at no cost.

Four moves

Snap the hinge

Drag off the line and it cracks like a whip, flinging every nearby bubble back. Then it recharges, so pick your moment.

Tap

Touch a bubble and it splits into two smaller ones. Tap the smallest and it pops for good.

Swipe to slice

One stroke hits every bubble it crosses, and the pieces fly the way you swiped.

Chain pops

Pop one tiny bubble and every tiny bubble close to it goes too. Each link pays more.

The cast

Eight bubbles, one power each.

All eight live in the app. The web game at the end of this page has only Basic.

Basic

Splits in two on every tap, down to the smallest size, which pops for good.

Fast

Half again as quick, and its pieces stay fast.

Armored

Its helmet takes the first hit. The next tap splits it.

Magnetic

Pulls nearby bubbles toward it and bunches them up.

Repel

Pushes nearby bubbles away, sometimes right at the hinge.

Golden

Worth 5 times the points. Grab it while your combo is high.

Frozen

Slow and heavy. It gives you time, but it is hard to knock off course.

Boss

Too big to cross. When it glows red, hit it, or its dash costs a shield.

Power-ups

Popping bubbles sometimes drops one. Tap it before it fades.

Power-ups are in the app only.

Overcharge

Double points for 8 seconds. The risk: a crossing charges your meter twice.

Freeze

Slows every bubble to about a third of its speed for 3 seconds.

Focus

For 4 seconds the smallest bubbles pop by themselves, then small ones split.

Shield

Gives back one shield, up to 3.

Chain Burst

Pops or splits every bubble around it, right away.

Guest stars

Eight visitors drop in, each moving their own way. Catch them for a gift.

Captain Fizz

Swoops across and gives a shield back.

Doc Flux

Jumps through time and empties your meter.

Sir Glowstick

Glides in and slashes through the crowd.

The Chosen Fizz

Dodges your first tap, then slows time.

Merlin Fizz

Zigzags past and pops the small stuff.

Big Burp

Stomps along the floor. Catch it for a giant stomp.

Boo Bubble

Fades in and out, and doubles your points.

Disco Dot

Grooves in loops and pumps your combo.

Five chapters, then Infinity

Fifty levels by hand, and every chapter ends on a boss. After that the levels keep climbing.

Chapters are in the app. The web game has its own endless run of basic-bubble levels.

Levels 1 to 10

First Contact

Pop and split, then faster bubbles.

Levels 11 to 20

Electric Playground

Armored bubbles and a touchier hinge.

Levels 21 to 30

Magnetic Storm

Magnetic and repel bubbles move everything around them.

Levels 31 to 40

Overload Protocol

Moving gates and mixed bubbles.

Levels 41 to 50

Bosses & Beyond

Boss patterns and combos.

Level 51 and up

Infinity

Generated levels that keep climbing. The same number always gives the same level.

Two players, one hinge

Each player owns one side. A touch only reaches the bubbles on the side it lands on, and you can both tap at once.

Let a bubble cross and you pay for it, and the pieces land on your rival. Take their last shield and you win on the spot. If every bubble is cleared first, the higher score wins.

Made for iPhone Duo, iPad and iPhone

iPhone Duo

The app puts the hinge on the real fold. Hold it like a book for two players and each of you gets a panel.

iPad

Room for big swipes. Lay it flat between two players.

iPhone

One thumb and a hinge across the middle of the arena.

The web game draws its hinge on the screen. It does not detect folds, so that part is the app's alone.

Get the app

Try it on TestFlight Coming to the App Store soon

In the app

All 8 bubbles, 5 power-ups, 4 arenas, 5 chapters plus Infinity, Arcade and Daily modes, and the real fold on iPhone Duo.

On this page

Basic bubbles only, endless levels and two players on one screen. It is free to play here, right now.

No account. No ads. No analytics. Your progress stays on your device.

Or keep scrolling and play the web version right here.

Play Hinge Pop

Hinge Pop

Hinge Pop is an arcade game about keeping bubbles off an electric hinge, a line across the middle of the arena. Tap a bubble to split it, tap the smallest to pop it, swipe to slice several at once, or snap the hinge to fling bubbles back. A large bubble that crosses the hinge costs a shield; lose all three and the level starts over. In two-player mode each player owns one side of the hinge on the same screen, and a crossing lands on your rival. The free web version at the end of the landing page has basic bubbles, endless levels and two players. A native app for iPhone, iPad and iPhone Duo, where the hinge sits on the real fold, adds eight bubble types, five power-ups, 50 hand-made levels in five chapters plus Infinity, and Arcade and Daily modes; it is in public beta on TestFlight and coming to the App Store. No account, ads or analytics. It is made by Mutaaf Aziz.

Features

Questions

Is Hinge Pop free?
The web version on the Hinge Pop page is free to play, with no account. The iPhone and iPad app is in public beta on TestFlight and is coming to the App Store.
How do I play?
Tap a bubble to split it, and tap the smallest size to pop it. Swipe to slice several at once, and drag off the hinge to snap it and fling nearby bubbles back. Keep large bubbles from crossing the hinge: each crossing costs a shield, and losing all three restarts the level. The smallest bubbles pop on the hinge at no cost.
Can two people play?
Yes. In two-player mode each player owns one side of the hinge on the same screen. A bubble you let cross charges you and lands on your rival. Take their last shield and you win; if every bubble is cleared first, the higher score wins.
What is the difference between the web game and the app?
The web game has basic bubbles, endless levels and two players on one screen. The app adds all eight bubble types, five power-ups, four arenas, five chapters plus Infinity, Arcade and Daily modes, and puts the hinge on the real fold on iPhone Duo.
Does it collect data or show ads?
No. There is no account, no ads and no analytics, and your progress stays on your device.

Made by Mutaaf Aziz. Source: github.com/mutaaf/hinge-pop.

Also from the same collection: COLD GAS, OUTATIME 88, KIN.

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